fnx-matchmaking

how can i setup the match with my death system?

Our export

Server and Client side

local pim = export:["fenix-matchmaking"].PlayerInMatch() -- check if the player is in a match
local pinm = export:["fenix-matchmaking"].PlayerInMatchMaking() - check if the player is in the matchmaking

How can i set it for my death system?

all must be client side, when your player die.

local PlayerInMatch = export:["fenix-matchmaking"].PlayerInMatch()

if PlayerInMatch then
    TriggerServerEvent("fenix-matchmaking:ImDead")
    TriggerServerEvent("fenix-matchmaking:Updatestats") 
else
    -- Your death system 
end

How can i set it for ambulancejob?

edit your onplayerdeath handler with this:

AddEventHandler('esx:onPlayerDeath', function(data)
    local inMatch = exports["fenix-matchmaking"].PlayerInMatch()
    if  not inMatch then
        OnPlayerDeath()
    end
end)

photo example

How can i set it for fnx-deathsystem?

edit the client of the death system and add this lines

local inMatch = exports["fenix-matchmaking"].PlayerInMatch()

if  not inMatch then
    TriggerServerEvent("fnx-death_system:updatedeath",true)
end

photo example

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